Caterpillar Maze is a 3-dimensional geometric maze which is different to existing mazes which are 2-dimensional, such as playing on a paper. Secondly, in order to open the Caterpillar Maze to everyone, it was made with a cushion for safety reasons. Moreover, this cushion is also very attractive and can be used as decorations in the house. The Caterpillar Maze is principally made up of 5 cushions that are each individually made up 4 triangles. Each triangle portrays a different maze and therefore when the edges of each triangle meet, a path to a new maze is created and therefore numerous combinations can be achieved. By connecting more and more cushions, it is possible to increase the complexity of the game and adjust for the level of the user. The cushions are designed to have two zips to add and subtract cushions for beginners and high-grade players. Therefore, as the Caterpillar Game is adjustable, players can build their own mazes and even make up the rules by themselves.
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Fashion Designer / Hanna, Jung   colaboration with Product Designer / SDESIGNUNIT
Music, Sound Composed and Produced by Pillip Neil Martin  
Technologied by FILSCO,  Sponsored by DongSan Umbella



The Sensory wearable
‘Like your voice’ leaves an impression on the skin after it has been worn. It becomes an immaterial ornament as a second skin. The mark left by letters is about emotive memory, the bracelet says ‘in the rain, sounds like a cello…in the sunbeams, sounds like a piano…like your voice’, the ring says ‘one day in April’.




'Lace Trace' wear an imprint of the jewellery involuntarily on the body, applying the ornament as a 'washable tattoo'.



Aurora Second skin by Lighting

Ornamenting the body is making it attractive and expressing beauty by a visual expression of sensory processes. ‘Jewellery as Second Skin’ explores the extended conception of jewellery from tangible to intangible ornaments. It creates emotional and sensory ornaments to the skin by lighting, imprinting, impressing and scenting.






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